# -*- coding: utf-8; mode: tcl; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- vim:fenc=utf-8:ft=tcl:et:sw=4:ts=4:sts=4 PortSystem 1.0 PortGroup github 1.0 github.setup mulle-nat mulle-xcode-to-cmake 0.6.5 categories devel platforms darwin maintainers {kencu @kencu} openmaintainer license GPL-3+ description Tool to convert Xcode projects to cmake CMakeLists.txt long_description ${description} checksums rmd160 1c10be8c3db1a0c867296a68fd32b79e1f35bc40 \ sha256 bc0280fbaa6906e1c9fa1fb0ae3ed4586731727be392c082f2f6ce5c30469829 # replace containString, available only on 10.10 or later if { ${os.platform} eq "darwin" && ${os.major} < 13 } { patchfiles-append patch-containsString.diff } # delete unrecognized flags on gcc if { ${os.platform} eq "darwin" && ${os.major} < 11 } { patchfiles-append patch-strip-unrecognized-flags.diff } # the xcode project crashes on closing on Xcode less than 4.2 # so mulle-xcode-to-cmake was used to make it into a cmake build # instead for this situation - just what it was designed for if {[vercmp $xcodeversion 4.2] < 0} { PortGroup cmake 1.0 cmake.out_of_source yes pre-configure { copy ${filespath}/CMakeLists.txt ${worksrcpath} copy ${filespath}/CMakeSourcesAndHeaders.txt ${worksrcpath} } configure.cflags-append -DCURRENT_PROJECT_VERSION=${version} set product ${worksrcpath}/../build/${name} } else { PortGroup xcode 1.0 xcode.project mulle-xcode-to-cmake.xcodeproj xcode.configuration Release xcode.build.settings SYMROOT=build xcode.target mulle-xcode-to-cmake set product ${worksrcpath}/build/Release/${name} } destroot { copy ${product} ${destroot}${prefix}/bin } test.run yes test.cmd ${product} test.target test.args -v