# -*- coding: utf-8; mode: tcl; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- vim:fenc=utf-8:ft=tcl:et:sw=4:ts=4:sts=4

PortSystem          1.0
PortGroup           app 1.0

name                rocksndiamonds
version             3.3.0.1
revision            1
categories          games
platforms           darwin
maintainers         nomaintainer
license             GPL-2+

description         Arcade style game Boulderdash or Emerald Mine clone
long_description    Arcade style game Boulderdash (C64) or Emerald Mine \
                    (Amiga) clone. Included are many levels known from the \
                    games Boulderdash, Emerald Mine, Sokoban, Supaplex and \
                    DX-Boulderdash, level elements for Diamond Caves II \
                    style games and a lot of new levels designed by others.

homepage            http://www.artsoft.org/rocksndiamonds/
master_sites        http://www.artsoft.org/RELEASES/unix/${name}
checksums           md5     813ced99d54f89db7c593c518d197d18 \
                    sha1    529612c95355292fb76d0b954ce51f7cb54dc22a \
                    rmd160  44f8bec6be74ce0346ec6826844d923cc69069a6

patchfiles          patch-Makefile.diff

depends_lib         port:libsdl \
                    port:libsdl_image \
                    port:libsdl_mixer \
                    port:libsdl_net

post-patch {
    reinplace "s|_PREFIX_|${prefix}|g" ${worksrcpath}/Makefile
}

use_configure       no

# ranlib: archive member: game_sp.a(main.o) size too large (archive member extends past the end of the file)
use_parallel_build  no

build.target        sdl
build.args          CC="${configure.cc} [get_canonical_archflags]"

destroot {
    xinstall -s -m 755 ${worksrcpath}/rocksndiamonds ${destroot}${prefix}/bin
    file mkdir ${destroot}${prefix}/share/games/rocksndiamonds
    file copy ${worksrcpath}/graphics ${worksrcpath}/levels \
        ${worksrcpath}/music ${worksrcpath}/sounds \
        ${destroot}${prefix}/share/games/rocksndiamonds
}

app.name            Rocks'n'Diamonds
#app.icon           graphics/gfx_classic/rocks_icon_32x32.pcx
app.icon            ${filespath}/rocks_icon_32x32.png

# convert work/rocksndiamonds-*/graphics/gfx_classic/rocks_icon_32x32.pcx -transparent '#000000' /tmp/rocks.png
# pngcrush /tmp/rocks.png files/rocks_icon_32x32.png

livecheck.type      regex
livecheck.url       ${homepage}/download.html
livecheck.regex     "Rocks'n'Diamonds (\\d+(?:\\.\\d+)*)"