Source
virtual void setFeedStokes(const casacore::Vector<casacore::Int>& feedStokes){(void)feedStokes;};
//# PixelatedConvFunc.h: Definition for PixelatedConvFunc
//# Copyright (C) 1996,1997,1998,1999,2000,2002
//# Associated Universities, Inc. Washington DC, USA.
//#
//# This library is free software; you can redistribute it and/or modify it
//# under the terms of the GNU Library General Public License as published by
//# the Free Software Foundation; either version 2 of the License, or (at your
//# option) any later version.
//#
//# This library is distributed in the hope that it will be useful, but WITHOUT
//# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
//# FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public
//# License for more details.
//#
//# You should have received a copy of the GNU Library General Public License
//# along with this library; if not, write to the Free Software Foundation,
//# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA.
//#
//# Correspondence concerning AIPS++ should be adressed as follows:
//# Internet email: aips2-request@nrao.edu.
//# Postal address: AIPS++ Project Office
//# National Radio Astronomy Observatory
//# 520 Edgemont Road
//# Charlottesville, VA 22903-2475 USA
//#
//#
//# $Id$
//#include <synthesis/MeasurementComponents/Exp.h>
namespace casa{
template <class T> class PixelatedConvFunc: public ConvolutionFunction
{
public:
PixelatedConvFunc():ConvolutionFunction() {};
PixelatedConvFunc(casacore::IPosition& shape):ConvolutionFunction(shape.nelements())
{setSize(shape);}
~PixelatedConvFunc() {};
virtual void setSize(casacore::IPosition& size)
{
nDim=size.nelements();
shape=size;
cache.resize(shape);
};
virtual T getValue(casacore::Vector<T>& , casacore::Vector<T>& ) { return (T)(1.0);};
virtual int getVisParams(const VisBuffer&,const casacore::CoordinateSystem& ) {return 0;};
virtual void makeConvFunction(const casacore::ImageInterface<casacore::Complex>&,
const VisBuffer&,
const casacore::Int,
const casacore::Float,
const casacore::Float,
CFStore&,
CFStore&,casacore::Bool ) {};
virtual void setPolMap(const casacore::Vector<casacore::Int>& polMap) {(void)polMap;};