casacore::PtrBlock<casacore::ImageInterface<casacore::Float>*> _stokes {};
casacore::PtrBlock<casacore::LatticeStatistics<casacore::Float>*>
casacore::Matrix<casacore::Bool> _beamsEqMat {};
// Delete all private pointers
// For traiditional RM approach, give output a mask if possible
casacore::Bool _dealWithMask(
casacore::Lattice<casacore::Bool>*& pMask,
casacore::ImageInterface<casacore::Float>*& pIm, casacore::LogIO& os,
const casacore::String& type
// Change the Stokes Coordinate for the given float image to be of the
void _fiddleStokesCoordinate(