Source
248
248
}
249
249
//----------------------------------------------------------------------
250
250
FTMachine::FTMachine(const FTMachine& other)
251
251
{
252
252
operator=(other);
253
253
}
254
254
255
255
Bool FTMachine::doublePrecGrid(){
256
256
return useDoubleGrid_p;
257
257
}
258
-
258
+
259
+
void FTMachine::reset(){
260
+
ft_p=FFT2D(true);
261
+
}
259
262
260
263
//----------------------------------------------------------------------
261
264
void FTMachine::initPolInfo(const vi::VisBuffer2& vb)
262
265
{
263
266
//
264
267
// Need to figure out where to compute the following arrays/ints
265
268
// in the re-factored code.
266
269
// ----------------------------------------------------------------
267
270
{
268
271
polInUse_p = 0;