//# FlagAgentElevation.h: This file contains the interface definition of the FlagAgentElevation class. //# //# CASA - Common Astronomy Software Applications (http://casa.nrao.edu/) //# Copyright (C) Associated Universities, Inc. Washington DC, USA 2011, All rights reserved. //# Copyright (C) European Southern Observatory, 2011, All rights reserved. //# //# This library is free software; you can redistribute it and/or //# modify it under the terms of the GNU Lesser General Public //# License as published by the Free software Foundation; either //# version 2.1 of the License, or (at your option) any later version. //# //# This library is distributed in the hope that it will be useful, //# but WITHOUT ANY WARRANTY, without even the implied warranty of //# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU //# Lesser General Public License for more details. //# //# You should have received a copy of the GNU Lesser General Public //# License along with this library; if not, write to the Free Software //# Foundation, Inc., 59 Temple Place, Suite 330, Boston, //# MA 02111-1307 USA //# $Id: $ #ifndef FlagAgentElevation_H_ #define FlagAgentElevation_H_ #include <flagging/Flagging/FlagAgentBase.h> namespace casa { //# NAMESPACE CASA - BEGIN class FlagAgentElevation : public FlagAgentBase { public: FlagAgentElevation(FlagDataHandler *dh, casacore::Record config, casacore::Bool writePrivateFlagCube = false, casacore::Bool flag = true); ~FlagAgentElevation(); protected: // Common functionality for each visBuffer (don't repeat at the row level) void preProcessBuffer(const vi::VisBuffer2 &visBuffer); // Common preProcessing code for the single/multiple agent cases void preProcessBufferCore(const vi::VisBuffer2 &visBuffer); // Compute flags afor a given mapped visibility point bool computeRowFlags(const vi::VisBuffer2 &visBuffer, FlagMapper &flags, casacore::uInt row); // Parse configuration parameters void setAgentParameters(casacore::Record config); private: /// casacore::Input parameters /// casacore::Double lowerlimit_p; casacore::Double upperlimit_p; // Declaration of static members for common pre-processing casacore::uShort agentNumber_p; static vector< vector<casacore::Double> > antennaPointingMap_p; static casa::async::Mutex staticMembersMutex_p; static vector<bool> startedProcessing_p; static bool preProcessingDone_p; static casacore::uShort nAgents_p; }; } //# NAMESPACE CASA - END #endif /* FlagAgentElevation_H_ */