//# FlagAgentShadow.h: This file contains the interface definition of the FlagAgentShadow class. //# //# CASA - Common Astronomy Software Applications (http://casa.nrao.edu/) //# Copyright (C) Associated Universities, Inc. Washington DC, USA 2011, All rights reserved. //# Copyright (C) European Southern Observatory, 2011, All rights reserved. //# //# This library is free software; you can redistribute it and/or //# modify it under the terms of the GNU Lesser General Public //# License as published by the Free software Foundation; either //# version 2.1 of the License, or (at your option) any later version. //# //# This library is distributed in the hope that it will be useful, //# but WITHOUT ANY WARRANTY, without even the implied warranty of //# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU //# Lesser General Public License for more details. //# //# You should have received a copy of the GNU Lesser General Public //# License along with this library; if not, write to the Free Software //# Foundation, Inc., 59 Temple Place, Suite 330, Boston, //# MA 02111-1307 USA //# $Id: $ #ifndef FlagAgentShadow_H_ #define FlagAgentShadow_H_ #include <flagging/Flagging/FlagAgentBase.h> #include <measures/Measures/MeasFrame.h> //#include <casa/Quanta/MVAngle.h> //#include <casa/Quanta/MVTime.h> //#include <measures/Measures/MeasTable.h> #include <measures/Measures/MBaseline.h> #include <measures/Measures/MCBaseline.h> #include <measures/Measures/Muvw.h> #include <measures/Measures/MCuvw.h> #include <casa/Quanta/MVuvw.h> #include <measures/Measures/MEpoch.h> #include <measures/Measures/MPosition.h> #include <measures/Measures/MCPosition.h> #include <measures/Measures/MDirection.h> #include <casa/Quanta/MVDirection.h> #include <measures/Measures.h> #include <casa/Utilities/DataType.h> #include <casa/Containers/Record.h> namespace casa { //# NAMESPACE CASA - BEGIN class FlagAgentShadow : public FlagAgentBase { public: FlagAgentShadow(FlagDataHandler *dh, casacore::Record config, casacore::Bool writePrivateFlagCube = false, casacore::Bool flag = true); ~FlagAgentShadow(); protected: // Common functionality for each visBuffer (don't repeat at the row level) void preProcessBuffer(const vi::VisBuffer2 &visBuffer); // Common preProcessing code for the single/multiple agent cases void preProcessBufferCore(const vi::VisBuffer2 &visBuffer); // Compute flags afor a given mapped visibility point bool computeRowFlags(const vi::VisBuffer2 &visBuffer, FlagMapper &flags, casacore::uInt row); // Parse configuration parameters void setAgentParameters(casacore::Record config); private: // casacore::Function to compute antenna UVW values for the current timestep casacore::Bool computeAntUVW(const vi::VisBuffer2 &vb, casacore::Int rownr); // casacore::Function to compute shadowed antennas, given a list of antenna UVWs. void calculateShadowedAntennas(const vi::VisBuffer2 &visBuffer, casacore::Int rownr); // casacore::Function to decide if the 'behind' antenna is shadowed or not, for one baseline void decideBaselineShadow(casacore::Double uvDistance, casacore::Double w, casacore::Int antenna1, casacore::Int antenna2); // casacore::Function to return baseline index. casacore::uInt baselineIndex(casacore::uInt nAnt, casacore::uInt a1, casacore::uInt a2); /// casacore::Input parameters /// casacore::Double shadowTolerance_p; casacore::Record additionalAntennas_p; // Copies of antenna-information lists, containing extra antennas if specified. ///casacore::Vector<casacore::String> shadowAntennaNames_p; casacore::Vector<casacore::Double> shadowAntennaDiameters_p; casacore::Vector<casacore::MPosition> shadowAntennaPositions_p; // Declaration of static members for common pre-processing casacore::uShort agentNumber_p; static vector<casacore::Int> shadowedAntennas_p; static casa::async::Mutex staticMembersMutex_p; static vector<bool> startedProcessing_p; static bool preProcessingDone_p; static casacore::uShort nAgents_p; // Private variables that change with each timestep casacore::Matrix<casacore::Double> uvwAnt_p; casacore::Double currTime_p; casacore::Bool firststep_p; // helper variable to control a debug print statement }; } //# NAMESPACE CASA - END #endif /* FlagAgentShadow_H_ */