Source
casacore::IPosition computeBin( casacore::Float uv,casacore::Float y,casacore::uInt ich );
//# RFAUVBinner.h: this defines RFAUVBinner
//# Copyright (C) 2000,2001
//# Associated Universities, Inc. Washington DC, USA.
//#
//# This library is free software; you can redistribute it and/or modify it
//# under the terms of the GNU Library General Public License as published by
//# the Free Software Foundation; either version 2 of the License, or (at your
//# option) any later version.
//#
//# This library is distributed in the hope that it will be useful, but WITHOUT
//# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
//# FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public
//# License for more details.
//#
//# You should have received a copy of the GNU Library General Public License
//# along with this library; if not, write to the Free Software Foundation,
//# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA.
//#
//# Correspondence concerning AIPS++ should be addressed as follows:
//# Internet email: aips2-request@nrao.edu.
//# Postal address: AIPS++ Project Office
//# National Radio Astronomy Observatory
//# 520 Edgemont Road
//# Charlottesville, VA 22903-2475 USA
//#
//# $Id$
namespace casa { //# NAMESPACE CASA - BEGIN
// <summary>
// RFAUVBinner: flagging via UV binning
// </summary>
// <use visibility=local>
// <reviewed reviewer="" date="" tests="" demos="">
// </reviewed>
// <prerequisite>
// <li> RFDataMapper
// <li> RFFlagCubeBase
// <li> RFCubeLattice
// </prerequisite>
//
// <synopsis>
// </synopsis>
//
// <todo asof="2001/04/16">
// <li> make UV-distance matrix static, to share between multiple instances
// <li> collect population statistics across all channels
// <li> 3D bins (ampl-UVdist-channel)?
// <li> think how to solve "encroaching" problem to achieve a better
// probability distribution. Perhaps two sets of staggered bins,
// and for each point use the count of the bigger bin?