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//# SDAlgorithmHogbomClean.h: Definition for SDAlgorithmHogbomClean
//# Copyright (C) 1996,1997,1998,1999,2000,2002
//# Associated Universities, Inc. Washington DC, USA.
//#
//# This library is free software; you can redistribute it and/or modify it
//# under the terms of the GNU Library General Public License as published by
//# the Free Software Foundation; either version 2 of the License, or (at your
//# option) any later version.
//#
//# This library is distributed in the hope that it will be useful, but WITHOUT
//# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
//# FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public
//# License for more details.
//#
//# You should have received a copy of the GNU Library General Public License
//# along with this library; if not, write to the Free Software Foundation,
//# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA.
//#
//# Correspondence concerning AIPS++ should be adressed as follows:
//# Internet email: aips2-request@nrao.edu.
//# Postal address: AIPS++ Project Office
//# National Radio Astronomy Observatory
//# 520 Edgemont Road
//# Charlottesville, VA 22903-2475 USA
//#
//#
//# $Id$
namespace casa { //# NAMESPACE CASA - BEGIN
/* Forware Declaration */
class SIMinorCycleController;
class SDAlgorithmTest : public SDAlgorithmBase
{
public:
// Empty constructor
SDAlgorithmTest();
virtual ~SDAlgorithmTest();
protected:
// Local functions to be overloaded by various algorithm deconvolvers.
virtual void takeOneStep( casacore::Float loopgain, casacore::Int cycleNiter, casacore::Float cycleThreshold, casacore::Float &peakresidual, casacore::Float &modelflux, casacore::Int& iterdone );
virtual void initializeDeconvolver( casacore::Float &peakresidual, casacore::Float &modelflux );
virtual void finalizeDeconvolver();
virtual void queryDesiredShape(casacore::Bool &onechan, casacore::Bool &onepol); // , nImageFacets.
//virtual void restorePlane();
// ....
// casacore::Bool findMaxAbs(const casacore::Matrix<casacore::Float>& lattice,casacore::Float& maxAbs,casacore::IPosition& posMaxAbs);
void calculatePatchBoundaries();
void makeBoxesSameSize(casacore::IPosition& blc1, casacore::IPosition& trc1, casacore::IPosition &blc2, casacore::IPosition& trc2);
/*
void findNextComponent( casacore::Float loopgain );
void updateModel();
void updateResidual();
*/
casacore::Array<casacore::Float> itsMatResidual, itsMatModel, itsMatPsf;
casacore::IPosition itsMaxPos;
casacore::Float itsPeakResidual;
casacore::Float itsModelFlux;
// IPositions for patch boundaries.
casacore::IPosition itsBlc, itsTrc, itsBlcPsf, itsTrcPsf;
};