Source
virtual casacore::String longTypeName() { return "EPowerCurve (Gain(elev) corrections)"; };
//# EJones.h: Antenna-pattern related calibration term: E Jones
//# Copyright (C) 1996,1997,2000,2001,2002,2003
//# Associated Universities, Inc. Washington DC, USA.
//#
//# This library is free software; you can redistribute it and/or modify it
//# under the terms of the GNU Library General Public License as published by
//# the Free Software Foundation; either version 2 of the License, or (at your
//# option) any later version.
//#
//# This library is distributed in the hope that it will be useful, but WITHOUT
//# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
//# FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public
//# License for more details.
//#
//# You should have received a copy of the GNU Library General Public License
//# along with this library; if not, write to the Free Software Foundation,
//# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA.
//#
//# Correspondence concerning AIPS++ should be adressed as follows:
//# Internet email: aips2-request@nrao.edu.
//# Postal address: AIPS++ Project Office
//# National Radio Astronomy Observatory
//# 520 Edgemont Road
//# Charlottesville, VA 22903-2475 USA
//#
//#
namespace casa { //# NAMESPACE CASA - BEGIN
// Forward declaration
class VisEquation;
// **********************************************************
// EGainCurve
//
class EGainCurve : public SolvableVisJones {
public:
// Constructor
EGainCurve(VisSet& vs);
EGainCurve(casacore::String msname,casacore::Int MSnAnt,casacore::Int MSnSpw);
EGainCurve(const MSMetaInfoForCal& msmc);
virtual ~EGainCurve();
// Return the type enum
virtual Type type() { return VisCal::E; };
// Return type name as string
virtual casacore::String typeName() { return "EGainCurve"; };
virtual casacore::String longTypeName() { return "EGainCurve (Gain(elev) corrections)"; };
// Gain curve coeffs are casacore::Float parameters
virtual VisCalEnum::VCParType parType() { return VisCalEnum::REAL; };