//# Stokesvector.cc: this defines StokesVector //# Copyright (C) 1996,2003 //# Associated Universities, Inc. Washington DC, USA. //# //# This library is free software; you can redistribute it and/or modify it //# under the terms of the GNU Library General Public License as published by //# the Free Software Foundation; either version 2 of the License, or (at your //# option) any later version. //# //# This library is distributed in the hope that it will be useful, but WITHOUT //# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or //# FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public //# License for more details. //# //# You should have received a copy of the GNU Library General Public License //# along with this library; if not, write to the Free Software Foundation, //# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA. //# //# Correspondence concerning AIPS++ should be addressed as follows: //# Internet email: aips2-request@nrao.edu. //# Postal address: AIPS++ Project Office //# National Radio Astronomy Observatory //# 520 Edgemont Road //# Charlottesville, VA 22903-2475 USA //# //# $Id$ //# Includes #include <msvis/MSVis/StokesVector.h> // #include <tables/DataMan/RetypedArrayEngine.h> // #include <tables/DataMan/RetypedArraySetGet.h> // #include <tables/DataMan/DataManError.h> #include <casacore/casa/Exceptions/Error.h> using namespace casacore; namespace casa { //# NAMESPACE CASA - BEGIN // The following sqrt functions are required for Image to // work. Ug-ly. //CStokesVector& sqrt(const CStokesVector& v) { // return sqrt(v); //} //StokesVector& sqrt(const StokesVector& v) { // return sqrt(v); //} // StokesVector CStokesVector::real() { // return StokesVector(v_p[0].real(),v_p[1].real(),v_p[2].real(), // v_p[3].real()); // } // Compute the maximum EigenValue Float StokesVector::maxEigenValue() const { Float r; r=v_p[1]*v_p[1]+v_p[2]*v_p[2]+v_p[3]*v_p[3]; return Float(v_p[0])+::sqrt(r); } // Compute the minimum EigenValue Float StokesVector::minEigenValue() const { Float r; r=v_p[1]*v_p[1]+v_p[2]*v_p[2]+v_p[3]*v_p[3]; return Float(v_p[0])-::sqrt(r); } // Compute the determinant of the coherence matrix Float StokesVector::determinant() const { return square(v_p[0])-(square(v_p[1])+square(v_p[2])+square(v_p[3])); } } //# NAMESPACE CASA - END