//# WFCleanImageSkyModel.h: Definition for WFCleanImageSkyModel //# Copyright (C) 1996,1997,1998,1999,2002 //# Associated Universities, Inc. Washington DC, USA. //# //# This library is free software; you can redistribute it and/or modify it //# under the terms of the GNU Library General Public License as published by //# the Free Software Foundation; either version 2 of the License, or (at your //# option) any later version. //# //# This library is distributed in the hope that it will be useful, but WITHOUT //# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or //# FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public //# License for more details. //# //# You should have received a copy of the GNU Library General Public License //# along with this library; if not, write to the Free Software Foundation, //# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA. //# //# Correspondence concerning AIPS++ should be adressed as follows: //# Internet email: aips2-request@nrao.edu. //# Postal address: AIPS++ Project Office //# National Radio Astronomy Observatory //# 520 Edgemont Road //# Charlottesville, VA 22903-2475 USA //# //# //# $Id$ #ifndef SYNTHESIS_WFCLEANIMAGESKYMODEL_H #define SYNTHESIS_WFCLEANIMAGESKYMODEL_H #include <synthesis/MeasurementComponents/MFCleanImageSkyModel.h> namespace casacore{ template <class T> class SubImage; } namespace casa { //# NAMESPACE CASA - BEGIN //forward class SkyEquation; // <summary> // WF Image Sky Model: Image Sky Model implementing the WF Clean algorithm // </summary> // <use visibility=export> // <reviewed reviewer="" date="" tests="" demos=""> // <prerequisite> // <li> <linkto class=ImageSkyModel>ImageSkyModel</linkto> module // <li> <linkto class=MFCleanImageSkyModel>MFCleanImageSkyModel</linkto> module // </prerequisite> // // <etymology> // WFCleanImageSkyModel implements the WF Clean algorithm. // It is derived from <linkto class=MFCleanImageSkyModel>MFCleanImageSkyModel</linkto>. // </etymology> // // <synopsis> // The WF Clean is an FFT-based clean algorithm. Cleaning is // split into major and minor cycles. In a minor cycle, the // brightest pixels are cleaned using only the strongest sidelobes // (and main lobe) of the PSF. In the major cycle, a fully correct // subtraction of the PSF is done for all points accumulated in the // minor cycle using an FFT-based convolution for speed. // // The WF Clean is implemented using the // <linkto class=MFCleanImageSkyModel>MFCleanImageSkyModel</linkto> // class. // // Masking is optionally performed using a mask image: only points // where the mask is non-zero are cleaned. If no mask is specified // all points in the inner quarter of the image are cleaned. // </synopsis> // // <example> // See the example for <linkto class=SkyModel>SkyModel</linkto>. // </example> // // <motivation> // </motivation> // // <todo asof="97/10/01"> // <ul> Allow specification of more control parameters // </todo> class WFCleanImageSkyModel : public MFCleanImageSkyModel { public: WFCleanImageSkyModel(); virtual ~WFCleanImageSkyModel(); WFCleanImageSkyModel(const casacore::Int nfacets, casacore::Bool largeMemory=false); virtual casacore::Int add(casacore::ImageInterface<casacore::Float>& image, const casacore::Int maxNumXfr=100); virtual casacore::Bool addResidual(casacore::Int image, casacore::ImageInterface<casacore::Float>& residual); virtual casacore::Bool addMask(casacore::Int image, casacore::ImageInterface<casacore::Float>& mask); // Solve for this SkyModel virtual casacore::Bool solve (SkyEquation& me); //This will return for model 0 the main residual image i.e nxn facets virtual casacore::ImageInterface<casacore::Float>& getResidual(casacore::Int physImageID); //void makeApproxPSFs(SkyEquation& se); /* casacore::PtrBlock<casacore::TempImage<casacore::Complex> *>& cimageBlkPtr() { return cimage_p;}; casacore::PtrBlock<casacore::Matrix<casacore::Float> * >& weightBlkPtr(){return weight_p; } ; */ protected: // Make a facet casacore::SubImage<casacore::Float>* makeFacet(casacore::Int facet, casacore::ImageInterface<casacore::Float>& image); // Make the slicers casacore::Bool makeSlicers(const casacore::Int facet, const casacore::IPosition& imageShape, casacore::IPosition& facetShape, casacore::Slicer& imageSlicer); // Number of facets casacore::Int nfacets_p; private: casacore::CountedPtr<casacore::ImageInterface<casacore::Float> > imageImage_p; casacore::CountedPtr<casacore::ImageInterface<casacore::Float> > residualImage_p; casacore::CountedPtr<casacore::ImageInterface<casacore::Float> > maskImage_p; casacore::Int facets_p; //casacore::Bool largeMem_p; // Here we store the facets for the various images: Model, Mask // and Residual casacore::Block<casacore::CountedPtr<casacore::SubImage<casacore::Float> > > facetImages_p; casacore::Block<casacore::CountedPtr<casacore::SubImage<casacore::Float> > > facetMaskImages_p; casacore::Block<casacore::CountedPtr<casacore::SubImage<casacore::Float> > > facetResidualImages_p; }; } //# NAMESPACE CASA - END #endif