//# SerialTransport.h: simple/default transport model implemented as a simple queue //# Copyright (C) 1998,1999,2000 //# Associated Universities, Inc. Washington DC, USA. //# //# This library is free software; you can redistribute it and/or modify it //# under the terms of the GNU Library General Public License as published by //# the Free Software Foundation; either version 2 of the License, or (at your //# option) any later version. //# //# This library is distributed in the hope that it will be useful, but WITHOUT //# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or //# FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public //# License for more details. //# //# You should have received a copy of the GNU Library General Public License //# along with this library; if not, write to the Free Software Foundation, //# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA. //# //# Correspondence concerning AIPS++ should be addressed as follows: //# Internet email: aips2-request@nrao.edu. //# Postal address: AIPS++ Project Office //# National Radio Astronomy Observatory //# 520 Edgemont Road //# Charlottesville, VA 22903-2475 USA //# //# //# $Id$ #ifndef SYNTHESIS_SERIALTRANSPORT_H #define SYNTHESIS_SERIALTRANSPORT_H #include <synthesis/Parallel/PTransport.h> namespace casa { //# NAMESPACE CASA - BEGIN // <summary> // Serial casacore::Data Transport Model // </summary> // <use visibility=local> // <reviewed reviewer="" date="yyyy/mm/dd" tests="" demos=""> // </reviewed> // <prerequisite> // <li> SomeClass // <li> SomeOtherClass // <li> some concept // </prerequisite> // // <etymology> // </etymology> // // <synopsis> // </synopsis> // // <example> // </example> // // <motivation> // </motivation> // // //# <todo asof="yyyy/mm/dd"> //# <li> add this feature //# <li> fix this bug //# <li> start discussion of this possible extension //# </todo> // SerialTransport is your basic no-op. We're just passing the pointers // to avoid unnecessary data copying. class SerialTransport : public PTransport { public: // Default constructor and destructor SerialTransport(); virtual ~SerialTransport(){} // Default source and message tag values virtual casacore::Int anyTag() {return -1;}; virtual casacore::Int anySource() {return -1;}; // Define the rank of the controller process virtual casacore::Int controllerRank() {return 0;}; // Get and put functions on the data transport layer virtual casacore::Int put(const casacore::Array<casacore::Float> &); virtual casacore::Int put(const casacore::Array<casacore::Double> &); virtual casacore::Int put(const casacore::Array<casacore::Complex> &); virtual casacore::Int put(const casacore::Array<casacore::DComplex> &); virtual casacore::Int put(const casacore::Array<casacore::Int> &); virtual casacore::Int put(const casacore::Float &); virtual casacore::Int put(const casacore::Double &); virtual casacore::Int put(const casacore::Complex &); virtual casacore::Int put(const casacore::DComplex &); virtual casacore::Int put(const casacore::Int &); virtual casacore::Int put(const casacore::String &); virtual casacore::Int put(const casacore::Bool &); virtual casacore::Int put(const casacore::Record &); virtual casacore::Int get(casacore::Array<casacore::Float> &); virtual casacore::Int get(casacore::Array<casacore::Double> &); virtual casacore::Int get(casacore::Array<casacore::Complex> &); virtual casacore::Int get(casacore::Array<casacore::DComplex> &); virtual casacore::Int get(casacore::Array<casacore::Int> &); virtual casacore::Int get(casacore::Float &); virtual casacore::Int get(casacore::Double &); virtual casacore::Int get(casacore::Complex &); virtual casacore::Int get(casacore::DComplex &); virtual casacore::Int get(casacore::Int &); virtual casacore::Int get(casacore::String &); virtual casacore::Int get(casacore::Bool &); virtual casacore::Int get(casacore::Record &); ///IsFinalized is just a dummy here as no finalization is needed virtual casacore::Bool isFinalized(){ return true; }; private: casacore::uInt inQue; casacore::uInt outQue; casacore::uInt lastInQue; casacore::PtrBlock<void *> _data; casacore::Int add2Queue(void *); void *getFromQueue(); }; } //# NAMESPACE CASA - END #endif