description Implementation of pong using OpenGL, playable vs. AI.
long_description Implementation of pong using OpenGL, SDL, SDL_image, \
and SDL_mixer. Only mode of play is you against an AI.
homepage http://math.missouristate.edu/~erik/software.php?id=72
master_sites http://math.missouristate.edu/~erik/files/
checksums md5 7e6f5a0e048623f3425d2e309ba86453 \
sha1 e391d12a50f2d82e581b9f85de33b308a3a3152d \
rmd160 a0077de5855b8a66f90fbf10c10275546b922772
depends_lib port:libsdl \
patchfiles src_image.c.patch
configure.args --disable-sdltest
reinplace "s|-lGLU||g" ${worksrcpath}/src/Makefile
reinplace "s|-lGL||g" ${worksrcpath}/src/Makefile
# http://developer.apple.com/qa/qa2007/qa1567.html
configure.ldflags-append -dylib_file /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib:/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib