# -*- coding: utf-8; mode: tcl; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- vim:fenc=utf-8:ft=tcl:et:sw=4:ts=4:sts=4
github.setup JACoders OpenJK c62c0f2d4905af9a98b7cfece4ef9591185253d1
description Community effort to maintain and improve Jedi Academy + Jedi \
Outcast released by Raven Software.
long_description ${description}
checksums rmd160 9d6d08f43670b1b5e1ddb0b83e25b4aa20066cae \
sha256 4065aaee45fcbe7c0b85a69a3e38f40d55873424b01f1bb9dfdd7841efc26760 \
depends_lib port:libsdl2 \
patchfiles patch-code-rd-vanilla-gltext.diff \
patch-codemp-rd-vanilla-gltext.diff \
patch-cmakelists-archfix.diff \
patch-CMakeLists-Clang-ID.diff
compiler.cxx_standard 2011
# workaround a specific error on darwin 13 regarding
# a complex typedef spec in the openjk source
patchfiles-append patch-qplatform-max-align.diff
move ${destroot}${prefix}/JediAcademy ${destroot}${applications_dir}
To run this game, place the game folder named base from your original
Star Wars Jedi Knight Jedi Academy game into:
~/Library/Application Support/OpenJK/