Source
//# PrincipalAxesDD.h: Base class for axis-bound DisplayData objects
//# Copyright (C) 1996,1997,1998,1999,2000,2001,2002,2003,2004
//# Associated Universities, Inc. Washington DC, USA.
//#
//# This library is free software; you can redistribute it and/or modify it
//# under the terms of the GNU Library General Public License as published by
//# the Free Software Foundation; either version 2 of the License, or (at your
//# option) any later version.
//#
//# This library is distributed in the hope that it will be useful, but WITHOUT
//# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
//# FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public
//# License for more details.
//#
//# You should have received a copy of the GNU Library General Public License
//# along with this library; if not, write to the Free Software Foundation,
//# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA.
//#
//# Correspondence concerning AIPS++ should be addressed as follows:
//# Internet email: aips2-request@nrao.edu.
//# Postal address: AIPS++ Project Office
//# National Radio Astronomy Observatory
//# 520 Edgemont Road
//# Charlottesville, VA 22903-2475 USA
//#
//# $Id$
// aips includes:
// trial includes:
// display library includes:
namespace casa { //# NAMESPACE CASA - BEGIN
// forwards:
class WorldCanvas;
class WorldCanvasHolder;
class AttributeBuffer;
class WCPositionEvent;
class WCMotionEvent;
class WCRefreshEvent;
class DisplayCoordinateSystem;
class WCCSNLAxisLabeller;
class PrincipalAxesDM;
class ImageAnalysis;
// <summary>
// Interface for DisplayDatas which have data arranged in axes.
// </summary>
//
// <synopsis>
// This class adds to the interface defined by DisplayData to
// provide the necessary infrastructure for managing data which
// is arranged in "axes," ie. lattice or column-based data.
// </synopsis>
class PrincipalAxesDD : public DisplayData {
public:
// constructor
PrincipalAxesDD( casacore::uInt xAxis, casacore::uInt yAxis, casacore::Int mAxis = -1, casacore::Bool axisLabels = true, viewer::StatusSink *sink=0 );
// destructor
virtual ~PrincipalAxesDD();
// casacore::Coordinate transformation handlers, called by WorldCanvasHolder
// <group>
virtual casacore::Bool linToWorld(casacore::Vector<casacore::Double> &world,
const casacore::Vector<casacore::Double> &lin);
virtual casacore::Bool worldToLin(casacore::Vector<casacore::Double> &lin,
const casacore::Vector<casacore::Double> &world);
virtual casacore::Bool linToFullWorld(casacore::Vector<casacore::Double> &fullWorld,
const casacore::Vector<casacore::Double> &lin);
// </group>
// casacore::Format a string containing coordinate and data information at the
// given world coordinate
virtual casacore::String showPosition(const casacore::Vector<casacore::Double> &world,
const casacore::Bool &displayAxesOnly = false);