# -*- coding: utf-8; mode: tcl; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- vim:fenc=utf-8:ft=tcl:et:sw=4:ts=4:sts=4
description Arcade style game Boulderdash or Emerald Mine clone
long_description Arcade style game Boulderdash (C64) or Emerald Mine \
(Amiga) clone. Included are many levels known from the \
games Boulderdash, Emerald Mine, Sokoban, Supaplex and \
DX-Boulderdash, level elements for Diamond Caves II \
style games and a lot of new levels designed by others.
homepage http://www.artsoft.org/rocksndiamonds/
master_sites http://www.artsoft.org/RELEASES/unix/${name}
checksums md5 813ced99d54f89db7c593c518d197d18 \
sha1 529612c95355292fb76d0b954ce51f7cb54dc22a \
rmd160 44f8bec6be74ce0346ec6826844d923cc69069a6
patchfiles patch-Makefile.diff
depends_lib port:libsdl \
reinplace "s|_PREFIX_|${prefix}|g" ${worksrcpath}/Makefile
# ranlib: archive member: game_sp.a(main.o) size too large (archive member extends past the end of the file)
build.args CC="${configure.cc} [get_canonical_archflags]"
xinstall -s -m 755 ${worksrcpath}/rocksndiamonds ${destroot}${prefix}/bin
file mkdir ${destroot}${prefix}/share/games/rocksndiamonds
file copy ${worksrcpath}/graphics ${worksrcpath}/levels \
${worksrcpath}/music ${worksrcpath}/sounds \
${destroot}${prefix}/share/games/rocksndiamonds
app.name Rocks'n'Diamonds
#app.icon graphics/gfx_classic/rocks_icon_32x32.pcx
app.icon ${filespath}/rocks_icon_32x32.png
# convert work/rocksndiamonds-*/graphics/gfx_classic/rocks_icon_32x32.pcx -transparent '#000000' /tmp/rocks.png
# pngcrush /tmp/rocks.png files/rocks_icon_32x32.png
livecheck.url ${homepage}/download.html
livecheck.regex "Rocks'n'Diamonds (\\d+(?:\\.\\d+)*)"